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Nov 4

RecRecNet: Rectangling Rectified Wide-Angle Images by Thin-Plate Spline Model and DoF-based Curriculum Learning

The wide-angle lens shows appealing applications in VR technologies, but it introduces severe radial distortion into its captured image. To recover the realistic scene, previous works devote to rectifying the content of the wide-angle image. However, such a rectification solution inevitably distorts the image boundary, which potentially changes related geometric distributions and misleads the current vision perception models. In this work, we explore constructing a win-win representation on both content and boundary by contributing a new learning model, i.e., Rectangling Rectification Network (RecRecNet). In particular, we propose a thin-plate spline (TPS) module to formulate the non-linear and non-rigid transformation for rectangling images. By learning the control points on the rectified image, our model can flexibly warp the source structure to the target domain and achieves an end-to-end unsupervised deformation. To relieve the complexity of structure approximation, we then inspire our RecRecNet to learn the gradual deformation rules with a DoF (Degree of Freedom)-based curriculum learning. By increasing the DoF in each curriculum stage, namely, from similarity transformation (4-DoF) to homography transformation (8-DoF), the network is capable of investigating more detailed deformations, offering fast convergence on the final rectangling task. Experiments show the superiority of our solution over the compared methods on both quantitative and qualitative evaluations. The code and dataset will be made available.

  • 5 authors
·
Jan 4, 2023

Eye2Eye: A Simple Approach for Monocular-to-Stereo Video Synthesis

The rising popularity of immersive visual experiences has increased interest in stereoscopic 3D video generation. Despite significant advances in video synthesis, creating 3D videos remains challenging due to the relative scarcity of 3D video data. We propose a simple approach for transforming a text-to-video generator into a video-to-stereo generator. Given an input video, our framework automatically produces the video frames from a shifted viewpoint, enabling a compelling 3D effect. Prior and concurrent approaches for this task typically operate in multiple phases, first estimating video disparity or depth, then warping the video accordingly to produce a second view, and finally inpainting the disoccluded regions. This approach inherently fails when the scene involves specular surfaces or transparent objects. In such cases, single-layer disparity estimation is insufficient, resulting in artifacts and incorrect pixel shifts during warping. Our work bypasses these restrictions by directly synthesizing the new viewpoint, avoiding any intermediate steps. This is achieved by leveraging a pre-trained video model's priors on geometry, object materials, optics, and semantics, without relying on external geometry models or manually disentangling geometry from the synthesis process. We demonstrate the advantages of our approach in complex, real-world scenarios featuring diverse object materials and compositions. See videos on https://video-eye2eye.github.io

  • 7 authors
·
Apr 30, 2025 1

A First-Step Bias Restores Lost Diversity in Diffusion Model Distillation

Distribution-matching distillation enables high-quality image generation in only a few denoising steps. However, distilled student models often map different initial noise samples to similar outputs under the same prompt. To locate where diversity is lost, we compare the teacher and student along the sampling trajectory. The largest measured reduction in the response to different initial noises occurs during the first, high-noise step. When we replace the first step with the teacher's corresponding trajectory and leave the final three student steps unchanged, most of the output diversity returns. This suggests that the first step is a key point for restoring diversity. Motivated by this finding, we introduce ReSeed, a post-distillation method that adds a seed-response bias adapter only to the first student step and aligns its velocity with the teacher's first-interval secant velocity. All student weights and later denoising steps remain unchanged. We evaluate ReSeed on three text-to-image models (SD3-Medium, SD3.5-Medium, and FLUX.1-dev) and one text-to-video model (Wan2.1-T2V-1.3B). For a distilled 4-step FLUX.1-dev model, ReSeed requires only 0.00196% additional trainable parameters relative to the base model and is trained on 8,000 prompt--noise pairs, while keeping the distilled student fully frozen and requiring no target images, perceptual losses, or adversarial losses. It improves DINO diversity by 48.3% while maintaining competitive visual quality. These results show that substantial diversity can be recovered through a lightweight, data-efficient tuning of only the first denoising step, without finetuning the full student model.

  • 4 authors
·
Oct 26

AugUndo: Scaling Up Augmentations for Monocular Depth Completion and Estimation

Unsupervised depth completion and estimation methods are trained by minimizing reconstruction error. Block artifacts from resampling, intensity saturation, and occlusions are amongst the many undesirable by-products of common data augmentation schemes that affect image reconstruction quality, and thus the training signal. Hence, typical augmentations on images viewed as essential to training pipelines in other vision tasks have seen limited use beyond small image intensity changes and flipping. The sparse depth modality in depth completion have seen even less use as intensity transformations alter the scale of the 3D scene, and geometric transformations may decimate the sparse points during resampling. We propose a method that unlocks a wide range of previously-infeasible geometric augmentations for unsupervised depth completion and estimation. This is achieved by reversing, or ``undo''-ing, geometric transformations to the coordinates of the output depth, warping the depth map back to the original reference frame. This enables computing the reconstruction losses using the original images and sparse depth maps, eliminating the pitfalls of naive loss computation on the augmented inputs and allowing us to scale up augmentations to boost performance. We demonstrate our method on indoor (VOID) and outdoor (KITTI) datasets, where we consistently improve upon recent methods across both datasets as well as generalization to four other datasets. Code available at: https://github.com/alexklwong/augundo.

  • 6 authors
·
Oct 15, 2023

Disparity Has a Sign: Stereo Matching Beyond the Zero-Disparity Plane

Modern stereo matching models fail when disparity crosses zero, with end-point error (EPE) rising by 4.6-37times. Yet stereoscopic content, from cinema 3D to VR, routinely contains objects behind the zero-disparity plane (ZDP), corresponding to negative disparities. The blind spot cascades through datasets, architectures, and evaluation protocols, all of which inherit the non-negative geometry. Rectified parallel cameras place ZDP at infinity, so every finite depth yields d=fB/z ge 0 by construction, and nothing within the standard pipeline can violate, or even measure, a negative disparity. To measure it, we propose ZDPShift, a benchmark of 21{,}495 stereo pairs from seven cinematographer-authored open movies, each frame rendered at five zero-disparity-plane positions with dense signed ground truth. Six state-of-the-art image and video stereo matching models collapse once the plane moves. On identical scene content, FoundationStereo goes from 2.24 px EPE to 75.33px, with every backbone leaving roughly half of all pixels exceeding a three-pixel disparity error. What is missing, however, is not the underlying matching capability. % The capability itself, however, is already present. Training on supervision synthesized from SceneFlow, which adds no new data or parameters, keeps the error flat across the signed range. Training only the decoder, with the pretrained matching features frozen, performs comparably across all six backbones, with EPE jittering within 0.2px. Thus, the pretrained features already extend to the negative regime they were never trained on, and only the output convention discarded it. Meanwhile, positive-regime accuracy on KITTI, Middlebury, ETH3D, and Sintel is largely preserved.

  • 5 authors
·
Sep 5

Rethinking the Harmonic Loss via Non-Euclidean Distance Layers

Cross-entropy loss has long been the standard choice for training deep neural networks, yet it suffers from interpretability limitations, unbounded weight growth, and inefficiencies that can contribute to costly training dynamics. The harmonic loss is a distance-based alternative grounded in Euclidean geometry that improves interpretability and mitigates phenomena such as grokking, or delayed generalization on the test set. However, the study of harmonic loss remains narrow: only Euclidean distance is explored, and no systematic evaluation of computational efficiency or sustainability was conducted. We extend harmonic loss by systematically investigating a broad spectrum of distance metrics as replacements for the Euclidean distance. We comprehensively evaluate distance-tailored harmonic losses on both vision backbones and large language models. Our analysis is framed around a three-way evaluation of model performance, interpretability, and sustainability. On vision tasks, cosine distances provide the most favorable trade-off, consistently improving accuracy while lowering carbon emissions, whereas Bray-Curtis and Mahalanobis further enhance interpretability at varying efficiency costs. On language models, cosine-based harmonic losses improve gradient and learning stability, strengthen representation structure, and reduce emissions relative to cross-entropy and Euclidean heads. Our code is available at: https://anonymous.4open.science/r/rethinking-harmonic-loss-5BAB/.

  • 7 authors
·
Mar 10

DCPI-Depth: Explicitly Infusing Dense Correspondence Prior to Unsupervised Monocular Depth Estimation

There has been a recent surge of interest in learning to perceive depth from monocular videos in an unsupervised fashion. A key challenge in this field is achieving robust and accurate depth estimation in challenging scenarios, particularly in regions with weak textures or where dynamic objects are present. This study makes three major contributions by delving deeply into dense correspondence priors to provide existing frameworks with explicit geometric constraints. The first novelty is a contextual-geometric depth consistency loss, which employs depth maps triangulated from dense correspondences based on estimated ego-motion to guide the learning of depth perception from contextual information, since explicitly triangulated depth maps capture accurate relative distances among pixels. The second novelty arises from the observation that there exists an explicit, deducible relationship between optical flow divergence and depth gradient. A differential property correlation loss is, therefore, designed to refine depth estimation with a specific emphasis on local variations. The third novelty is a bidirectional stream co-adjustment strategy that enhances the interaction between rigid and optical flows, encouraging the former towards more accurate correspondence and making the latter more adaptable across various scenarios under the static scene hypotheses. DCPI-Depth, a framework that incorporates all these innovative components and couples two bidirectional and collaborative streams, achieves state-of-the-art performance and generalizability across multiple public datasets, outperforming all existing prior arts. Specifically, it demonstrates accurate depth estimation in texture-less and dynamic regions, and shows more reasonable smoothness. Our source code will be publicly available at mias.group/DCPI-Depth upon publication.

  • 4 authors
·
May 27, 2024

Posterior-Mean Rectified Flow: Towards Minimum MSE Photo-Realistic Image Restoration

Photo-realistic image restoration algorithms are typically evaluated by distortion measures (e.g., PSNR, SSIM) and by perceptual quality measures (e.g., FID, NIQE), where the desire is to attain the lowest possible distortion without compromising on perceptual quality. To achieve this goal, current methods typically attempt to sample from the posterior distribution, or to optimize a weighted sum of a distortion loss (e.g., MSE) and a perceptual quality loss (e.g., GAN). Unlike previous works, this paper is concerned specifically with the optimal estimator that minimizes the MSE under a constraint of perfect perceptual index, namely where the distribution of the reconstructed images is equal to that of the ground-truth ones. A recent theoretical result shows that such an estimator can be constructed by optimally transporting the posterior mean prediction (MMSE estimate) to the distribution of the ground-truth images. Inspired by this result, we introduce Posterior-Mean Rectified Flow (PMRF), a simple yet highly effective algorithm that approximates this optimal estimator. In particular, PMRF first predicts the posterior mean, and then transports the result to a high-quality image using a rectified flow model that approximates the desired optimal transport map. We investigate the theoretical utility of PMRF and demonstrate that it consistently outperforms previous methods on a variety of image restoration tasks.

  • 3 authors
·
Oct 1, 2024 3

Shadow loss: Memory-linear deep metric learning for efficient training

Deep metric learning objectives (e.g., triplet loss) require storing and comparing high-dimensional embeddings, making the per-batch loss buffer scale as O(Scdot D), where S is the number of samples in a batch and D is the feature dimension, thus limiting training on memory-constrained hardware. We propose Shadow Loss, a proxy-free, parameter-free objective that measures similarity via scalar projections onto the anchor direction, reducing the loss-specific buffer from O(Scdot D) to O(S) while preserving the triplet structure. We analyze gradients, provide a Lipschitz continuity bound, and show that Shadow Loss penalizes trivial collapse for stable optimization. Across fine-grained retrieval (CUB-200, CARS196), large-scale product retrieval (Stanford Online Products, In-Shop Clothes), and standard/medical benchmarks (CIFAR-10/100, Tiny-ImageNet, HAM-10K, ODIR-5K), Shadow Loss consistently outperforms recent objectives (Triplet, Soft-Margin Triplet, Angular Triplet, SoftTriple, Multi-Similarity). It also converges in approx 1.5-2times fewer epochs under identical backbones and mining. Furthermore, it improves representation separability as measured by higher silhouette scores. The design is architecture-agnostic and vectorized for efficient implementation. By decoupling discriminative power from embedding dimensionality and reusing batch dot-products, Shadow Loss enables memory-linear training and faster convergence, making deep metric learning practical on both edge and large-scale systems.

  • 4 authors
·
Jan 16

Rectified SpaAttn: Revisiting Attention Sparsity for Efficient Video Generation

Diffusion Transformers dominate video generation, but the quadratic complexity of attention computation introduces substantial latency. Attention sparsity reduces computational costs by focusing on critical tokens while ignoring non-critical tokens. However, existing methods suffer from severe performance degradation. In this paper, we revisit attention sparsity and reveal that existing methods induce systematic biases in attention allocation: (1) excessive focus on critical tokens amplifies their attention weights; (2) complete neglect of non-critical tokens causes the loss of relevant attention weights. To address these issues, we propose Rectified SpaAttn, which rectifies attention allocation with implicit full attention reference, thereby enhancing the alignment between sparse and full attention maps. Specifically: (1) for critical tokens, we show that their bias is proportional to the sparse attention weights, with the ratio governed by the amplified weights. Accordingly, we propose Isolated-Pooling Attention Reallocation, which calculates accurate rectification factors by reallocating multimodal pooled weights. (2) for non-critical tokens, recovering attention weights from the pooled query-key yields attention gains but also introduces pooling errors. Therefore, we propose Gain-Aware Pooling Rectification, which ensures that the rectified gain consistently surpasses the induced error. Moreover, we customize and integrate the Rectified SpaAttn kernel using Triton, achieving up to 3.33 and 2.08 times speedups on HunyuanVideo and Wan 2.1, respectively, while maintaining high generation quality. We release Rectified SpaAttn as open-source at https://github.com/BienLuky/Rectified-SpaAttn .

  • 5 authors
·
Nov 24, 2025

TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation

We address the problem of regressing 3D human pose and shape from a single image, with a focus on 3D accuracy. The current best methods leverage large datasets of 3D pseudo-ground-truth (p-GT) and 2D keypoints, leading to robust performance. With such methods, we observe a paradoxical decline in 3D pose accuracy with increasing 2D accuracy. This is caused by biases in the p-GT and the use of an approximate camera projection model. We quantify the error induced by current camera models and show that fitting 2D keypoints and p-GT accurately causes incorrect 3D poses. Our analysis defines the invalid distances within which minimizing 2D and p-GT losses is detrimental. We use this to formulate a new loss Threshold-Adaptive Loss Scaling (TALS) that penalizes gross 2D and p-GT losses but not smaller ones. With such a loss, there are many 3D poses that could equally explain the 2D evidence. To reduce this ambiguity we need a prior over valid human poses but such priors can introduce unwanted bias. To address this, we exploit a tokenized representation of human pose and reformulate the problem as token prediction. This restricts the estimated poses to the space of valid poses, effectively providing a uniform prior. Extensive experiments on the EMDB and 3DPW datasets show that our reformulated keypoint loss and tokenization allows us to train on in-the-wild data while improving 3D accuracy over the state-of-the-art. Our models and code are available for research at https://tokenhmr.is.tue.mpg.de.

  • 5 authors
·
Apr 25, 2024

Cascaded Robust Rectification for Arbitrary Document Images

Document rectification in real-world scenarios poses significant challenges due to extreme variations in camera perspectives and physical distortions. Driven by the insight that complex transformations can be decomposed and resolved progressively, we introduce a novel multi-stage framework that progressively reverses distinct distortion types in a coarse-to-fine manner. Specifically, our framework first performs a global affine transformation to correct perspective distortions arising from the camera's viewpoint, then rectifies geometric deformations resulting from physical paper curling and folding, and finally employs a content-aware iterative process to eliminate fine-grained content distortions. To address limitations in existing evaluation protocols, we also propose two enhanced metrics: layout-aligned OCR metrics (AED/ACER) for a stable assessment that decouples geometric rectification quality from the layout analysis errors of OCR engines, and masked AD/AAD (AD-M/AAD-M) tailored for accurately evaluating geometric distortions in documents with incomplete boundaries. Extensive experiments show that our method establishes new state-of-the-art performance on multiple challenging benchmarks, yielding a substantial reduction of 14.1\%--34.7\% in the AAD metric and demonstrating superior efficacy in real-world applications. The code will be publicly available at https://github.com/chaoyunwang/ArbDR.

  • 6 authors
·
Nov 27, 2025

GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstruction

Reconstructing dynamic 3D scenes from sparse multi-view videos is highly ill-posed, often leading to geometric collapse, trajectory drift, and floating artifacts. Recent attempts introduce generative priors to hallucinate missing content, yet naive integration frequently causes structural drift and temporal inconsistency due to the mismatch between stochastic 2D generation and deterministic 3D geometry. In this paper, we propose GeoRect4D, a novel unified framework for sparse-view dynamic reconstruction that couples explicit 3D consistency with generative refinement via a closed-loop optimization process. Specifically, GeoRect4D introduces a degradation-aware feedback mechanism that incorporates a robust anchor-based dynamic 3DGS substrate with a single-step diffusion rectifier to hallucinate high-fidelity details. This rectifier utilizes a structural locking mechanism and spatiotemporal coordinated attention, effectively preserving physical plausibility while restoring missing content. Furthermore, we present a progressive optimization strategy that employs stochastic geometric purification to eliminate floaters and generative distillation to infuse texture details into the explicit representation. Extensive experiments demonstrate that GeoRect4D achieves state-of-the-art performance in reconstruction fidelity, perceptual quality, and spatiotemporal consistency across multiple datasets. Project Page: https://mediax-sjtu.github.io/GeoRect4D

  • 8 authors
·
Apr 22

Robust 3D-Masked Part-level Editing in 3D Gaussian Splatting with Regularized Score Distillation Sampling

Recent advances in 3D neural representations and instance-level editing models have enabled the efficient creation of high-quality 3D content. However, achieving precise local 3D edits remains challenging, especially for Gaussian Splatting, due to inconsistent multi-view 2D part segmentations and inherently ambiguous nature of Score Distillation Sampling (SDS) loss. To address these limitations, we propose RoMaP, a novel local 3D Gaussian editing framework that enables precise and drastic part-level modifications. First, we introduce a robust 3D mask generation module with our 3D-Geometry Aware Label Prediction (3D-GALP), which uses spherical harmonics (SH) coefficients to model view-dependent label variations and soft-label property, yielding accurate and consistent part segmentations across viewpoints. Second, we propose a regularized SDS loss that combines the standard SDS loss with additional regularizers. In particular, an L1 anchor loss is introduced via our Scheduled Latent Mixing and Part (SLaMP) editing method, which generates high-quality part-edited 2D images and confines modifications only to the target region while preserving contextual coherence. Additional regularizers, such as Gaussian prior removal, further improve flexibility by allowing changes beyond the existing context, and robust 3D masking prevents unintended edits. Experimental results demonstrate that our RoMaP achieves state-of-the-art local 3D editing on both reconstructed and generated Gaussian scenes and objects qualitatively and quantitatively, making it possible for more robust and flexible part-level 3D Gaussian editing. Code is available at https://janeyeon.github.io/romap.

  • 3 authors
·
Jul 15, 2025 1

Learning to Generate Images with Perceptual Similarity Metrics

Deep networks are increasingly being applied to problems involving image synthesis, e.g., generating images from textual descriptions and reconstructing an input image from a compact representation. Supervised training of image-synthesis networks typically uses a pixel-wise loss (PL) to indicate the mismatch between a generated image and its corresponding target image. We propose instead to use a loss function that is better calibrated to human perceptual judgments of image quality: the multiscale structural-similarity score (MS-SSIM). Because MS-SSIM is differentiable, it is easily incorporated into gradient-descent learning. We compare the consequences of using MS-SSIM versus PL loss on training deterministic and stochastic autoencoders. For three different architectures, we collected human judgments of the quality of image reconstructions. Observers reliably prefer images synthesized by MS-SSIM-optimized models over those synthesized by PL-optimized models, for two distinct PL measures (ell_1 and ell_2 distances). We also explore the effect of training objective on image encoding and analyze conditions under which perceptually-optimized representations yield better performance on image classification. Finally, we demonstrate the superiority of perceptually-optimized networks for super-resolution imaging. Just as computer vision has advanced through the use of convolutional architectures that mimic the structure of the mammalian visual system, we argue that significant additional advances can be made in modeling images through the use of training objectives that are well aligned to characteristics of human perception.

  • 6 authors
·
Nov 19, 2015

Adversarial Training for Pixel Diffusion

Pixel diffusion models generate RGB images directly, avoiding the bottleneck of an autoencoder, yet their outputs still systematically underrepresent fine-scale natural-image statistics. We show that adversarial learning provides an effective post-training correction for this deficiency. Starting from a pretrained model, we retain its original diffusion or flow-matching objective and add an adversarial loss to the predicted output at non-high-noise timesteps, leaving the model architecture and sampling procedure unchanged. To our knowledge, this is the first systematic study of adversarial post-training for pixel diffusion. Across two pixel backbones, the method jointly improves distribution fidelity, coverage, prompt alignment, and perceptual quality. We further investigate why it works. Frequency-band and power-law analyses show that the original models systematically underproduce natural-image high-frequency content, while adversarial post-training restores this missing spectral power. In contrast, perceptual loss also increases high-frequency content but sacrifices distribution fidelity and prompt alignment. Nearest-neighbor, recall, and matched no-GAN SFT controls further rule out memorization, mode dropping, and additional optimization as simple explanations. Finally, we examine the boundary of this effect. Under the tested latent diffusion configurations, the same procedure does not produce comparable joint gains and adds almost no decoded high-frequency power. These results identify direct output access to the image statistics being corrected as a key factor governing when adversarial post-training succeeds.

DatasetEquity: Are All Samples Created Equal? In The Quest For Equity Within Datasets

Data imbalance is a well-known issue in the field of machine learning, attributable to the cost of data collection, the difficulty of labeling, and the geographical distribution of the data. In computer vision, bias in data distribution caused by image appearance remains highly unexplored. Compared to categorical distributions using class labels, image appearance reveals complex relationships between objects beyond what class labels provide. Clustering deep perceptual features extracted from raw pixels gives a richer representation of the data. This paper presents a novel method for addressing data imbalance in machine learning. The method computes sample likelihoods based on image appearance using deep perceptual embeddings and clustering. It then uses these likelihoods to weigh samples differently during training with a proposed Generalized Focal Loss function. This loss can be easily integrated with deep learning algorithms. Experiments validate the method's effectiveness across autonomous driving vision datasets including KITTI and nuScenes. The loss function improves state-of-the-art 3D object detection methods, achieving over 200% AP gains on under-represented classes (Cyclist) in the KITTI dataset. The results demonstrate the method is generalizable, complements existing techniques, and is particularly beneficial for smaller datasets and rare classes. Code is available at: https://github.com/towardsautonomy/DatasetEquity

  • 4 authors
·
Aug 18, 2023

Rectified Diffusion: Straightness Is Not Your Need in Rectified Flow

Diffusion models have greatly improved visual generation but are hindered by slow generation speed due to the computationally intensive nature of solving generative ODEs. Rectified flow, a widely recognized solution, improves generation speed by straightening the ODE path. Its key components include: 1) using the diffusion form of flow-matching, 2) employing boldsymbol v-prediction, and 3) performing rectification (a.k.a. reflow). In this paper, we argue that the success of rectification primarily lies in using a pretrained diffusion model to obtain matched pairs of noise and samples, followed by retraining with these matched noise-sample pairs. Based on this, components 1) and 2) are unnecessary. Furthermore, we highlight that straightness is not an essential training target for rectification; rather, it is a specific case of flow-matching models. The more critical training target is to achieve a first-order approximate ODE path, which is inherently curved for models like DDPM and Sub-VP. Building on this insight, we propose Rectified Diffusion, which generalizes the design space and application scope of rectification to encompass the broader category of diffusion models, rather than being restricted to flow-matching models. We validate our method on Stable Diffusion v1-5 and Stable Diffusion XL. Our method not only greatly simplifies the training procedure of rectified flow-based previous works (e.g., InstaFlow) but also achieves superior performance with even lower training cost. Our code is available at https://github.com/G-U-N/Rectified-Diffusion.

  • 5 authors
·
Oct 9, 2024 3

Mono2Stereo: A Benchmark and Empirical Study for Stereo Conversion

With the rapid proliferation of 3D devices and the shortage of 3D content, stereo conversion is attracting increasing attention. Recent works introduce pretrained Diffusion Models (DMs) into this task. However, due to the scarcity of large-scale training data and comprehensive benchmarks, the optimal methodologies for employing DMs in stereo conversion and the accurate evaluation of stereo effects remain largely unexplored. In this work, we introduce the Mono2Stereo dataset, providing high-quality training data and benchmark to support in-depth exploration of stereo conversion. With this dataset, we conduct an empirical study that yields two primary findings. 1) The differences between the left and right views are subtle, yet existing metrics consider overall pixels, failing to concentrate on regions critical to stereo effects. 2) Mainstream methods adopt either one-stage left-to-right generation or warp-and-inpaint pipeline, facing challenges of degraded stereo effect and image distortion respectively. Based on these findings, we introduce a new evaluation metric, Stereo Intersection-over-Union, which prioritizes disparity and achieves a high correlation with human judgments on stereo effect. Moreover, we propose a strong baseline model, harmonizing the stereo effect and image quality simultaneously, and notably surpassing current mainstream methods. Our code and data will be open-sourced to promote further research in stereo conversion. Our models are available at mono2stereo-bench.github.io.

  • 8 authors
·
Mar 28, 2025 1

Patch-Depth Fusion: Dichotomous Image Segmentation via Fine-Grained Patch Strategy and Depth Integrity-Prior

Dichotomous Image Segmentation (DIS) is a high-precision object segmentation task for high-resolution natural images. The current mainstream methods focus on the optimization of local details but overlook the fundamental challenge of modeling the integrity of objects. We have found that the depth integrity-prior implicit in the the pseudo-depth maps generated by Depth Anything Model v2 and the local detail features of image patches can jointly address the above dilemmas. Based on the above findings, we have designed a novel Patch-Depth Fusion Network (PDFNet) for high-precision dichotomous image segmentation. The core of PDFNet consists of three aspects. Firstly, the object perception is enhanced through multi-modal input fusion. By utilizing the patch fine-grained strategy, coupled with patch selection and enhancement, the sensitivity to details is improved. Secondly, by leveraging the depth integrity-prior distributed in the depth maps, we propose an integrity-prior loss to enhance the uniformity of the segmentation results in the depth maps. Finally, we utilize the features of the shared encoder and, through a simple depth refinement decoder, improve the ability of the shared encoder to capture subtle depth-related information in the images. Experiments on the DIS-5K dataset show that PDFNet significantly outperforms state-of-the-art non-diffusion methods. Due to the incorporation of the depth integrity-prior, PDFNet achieves or even surpassing the performance of the latest diffusion-based methods while using less than 11% of the parameters of diffusion-based methods. The source code at https://github.com/Tennine2077/PDFNet.

  • 3 authors
·
Mar 8, 2025

SeaBird: Segmentation in Bird's View with Dice Loss Improves Monocular 3D Detection of Large Objects

Monocular 3D detectors achieve remarkable performance on cars and smaller objects. However, their performance drops on larger objects, leading to fatal accidents. Some attribute the failures to training data scarcity or their receptive field requirements of large objects. In this paper, we highlight this understudied problem of generalization to large objects. We find that modern frontal detectors struggle to generalize to large objects even on nearly balanced datasets. We argue that the cause of failure is the sensitivity of depth regression losses to noise of larger objects. To bridge this gap, we comprehensively investigate regression and dice losses, examining their robustness under varying error levels and object sizes. We mathematically prove that the dice loss leads to superior noise-robustness and model convergence for large objects compared to regression losses for a simplified case. Leveraging our theoretical insights, we propose SeaBird (Segmentation in Bird's View) as the first step towards generalizing to large objects. SeaBird effectively integrates BEV segmentation on foreground objects for 3D detection, with the segmentation head trained with the dice loss. SeaBird achieves SoTA results on the KITTI-360 leaderboard and improves existing detectors on the nuScenes leaderboard, particularly for large objects. Code and models at https://github.com/abhi1kumar/SeaBird

  • 5 authors
·
Mar 29, 2024

Pansharpening by convolutional neural networks in the full resolution framework

In recent years, there has been a growing interest in deep learning-based pansharpening. Thus far, research has mainly focused on architectures. Nonetheless, model training is an equally important issue. A first problem is the absence of ground truths, unavoidable in pansharpening. This is often addressed by training networks in a reduced resolution domain and using the original data as ground truth, relying on an implicit scale invariance assumption. However, on full resolution images results are often disappointing, suggesting such invariance not to hold. A further problem is the scarcity of training data, which causes a limited generalization ability and a poor performance on off-training test images. In this paper, we propose a full-resolution training framework for deep learning-based pansharpening. The framework is fully general and can be used for any deep learning-based pansharpening model. Training takes place in the high-resolution domain, relying only on the original data, thus avoiding any loss of information. To ensure spectral and spatial fidelity, a suitable two-component loss is defined. The spectral component enforces consistency between the pansharpened output and the low-resolution multispectral input. The spatial component, computed at high-resolution, maximizes the local correlation between each pansharpened band and the panchromatic input. At testing time, the target-adaptive operating modality is adopted, achieving good generalization with a limited computational overhead. Experiments carried out on WorldView-3, WorldView-2, and GeoEye-1 images show that methods trained with the proposed framework guarantee a pretty good performance in terms of both full-resolution numerical indexes and visual quality.

  • 5 authors
·
Nov 16, 2021

Assessing Algorithmic Bias in Language-Based Depression Detection: A Comparison of DNN and LLM Approaches

This paper investigates algorithmic bias in language-based models for automated depression detection, focusing on socio-demographic disparities related to gender and race/ethnicity. Models trained using deep neural networks (DNN) based embeddings are compared to few-shot learning approaches with large language models (LLMs), evaluating both performance and fairness on clinical interview transcripts from the Distress Analysis Interview Corpus/Wizard-of-Oz (DAIC-WOZ). To mitigate bias, fairness-aware loss functions are applied to DNN-based models, while in-context learning with varied prompt framing and shot counts is explored for LLMs. Results indicate that LLMs outperform DNN-based models in depression classification, particularly for underrepresented groups such as Hispanic participants. LLMs also exhibit reduced gender bias compared to DNN-based embeddings, though racial disparities persist. Among fairness-aware techniques for mitigating bias in DNN-based embeddings, the worst-group loss, which is designed to minimize loss for the worst-performing demographic group, achieves a better balance between performance and fairness. In contrast, the fairness-regularized loss minimizes loss across all groups but performs less effectively. In LLMs, guided prompting with ethical framing helps mitigate gender bias in the 1-shot setting. However, increasing the number of shots does not lead to further reductions in disparities. For race/ethnicity, neither prompting strategy nor increasing N in N-shot learning effectively reduces disparities.

  • 3 authors
·
Sep 30, 2025

Benchmarking Ultra-High-Definition Image Reflection Removal

Deep learning based methods have achieved significant success in the task of single image reflection removal (SIRR). However, the majority of these methods are focused on High-Definition/Standard-Definition (HD/SD) images, while ignoring higher resolution images such as Ultra-High-Definition (UHD) images. With the increasing prevalence of UHD images captured by modern devices, in this paper, we aim to address the problem of UHD SIRR. Specifically, we first synthesize two large-scale UHD datasets, UHDRR4K and UHDRR8K. The UHDRR4K dataset consists of 2,999 and 168 quadruplets of images for training and testing respectively, and the UHDRR8K dataset contains 1,014 and 105 quadruplets. To the best of our knowledge, these two datasets are the first largest-scale UHD datasets for SIRR. Then, we conduct a comprehensive evaluation of six state-of-the-art SIRR methods using the proposed datasets. Based on the results, we provide detailed discussions regarding the strengths and limitations of these methods when applied to UHD images. Finally, we present a transformer-based architecture named RRFormer for reflection removal. RRFormer comprises three modules, namely the Prepossessing Embedding Module, Self-attention Feature Extraction Module, and Multi-scale Spatial Feature Extraction Module. These modules extract hypercolumn features, global and partial attention features, and multi-scale spatial features, respectively. To ensure effective training, we utilize three terms in our loss function: pixel loss, feature loss, and adversarial loss. We demonstrate through experimental results that RRFormer achieves state-of-the-art performance on both the non-UHD dataset and our proposed UHDRR datasets. The code and datasets are publicly available at https://github.com/Liar-zzy/Benchmarking-Ultra-High-Definition-Single-Image-Reflection-Removal.

  • 6 authors
·
Jul 31, 2023

Geometric Distillation from Rectified Stereo: Leveraging Epipolar Cues for Monocular Depth

Monocular depth foundation models have demonstrated remarkable generalization capabilities across diverse environments. However, they continue to struggle with metric depth estimation in diverse environments. This limitation stems from the inherent scale ambiguity of single-view inference, leading to misaligned scale predictions even when the relative geometry is accurate. Conversely, recent multi-view foundation models leverage cross-view cues to learn robust scene-level geometry and consistent scale. Yet, these benefits typically vanish during single-image inference, as the absence of explicit geometric constraints causes performance to degrade. To bridge this gap, we propose a novel framework that transfers the scale-aware geometric priors of multi-view models into monocular depth foundation models. Specifically, we introduce an Epipolar Distillation (EpiDistill), an approach utilizing Rectified Stereo Tokens, which enables the single-view prediction model to retain epipolar attention patterns and maintain geometric consistency without requiring multi-view inputs at inference. Experimental results demonstrate that our method significantly improves zero-shot metric depth estimation, particularly on challenging datasets like ETH3D and DIODE where scale alignment is critical. Furthermore, our approach is model-agnostic, consistently boosting the performance of state-of-the-art ViT-based models, including UniDepthV2 and DepthPro.

  • 2 authors
·
Sep 1

Offline Preference Optimization for Rectified Flow with Noise-Tracked Pairs

Existing preference datasets for text-to-image models typically store only the final winner/loser images. This representation is insufficient for rectified flow (RF) models, whose generation is naturally indexed by a specific prior noise sample and follows a nearly straight denoising trajectory. In contrast, prior DPO-style alignment for diffusion models commonly estimates trajectories using an independent forward noising process, which can be mismatched to the true reverse dynamics and introduces unnecessary variance. We propose Prior Noise-Aware Preference Optimization (PNAPO), an off-policy alignment framework specialized for rectified flow. PNAPO augments preference data by retaining the paired prior noises used to generate each winner/loser image, turning the standard (prompt, winner, loser) triplet into a sextuple. Leveraging the straight-line property of RF, we estimate intermediate states via noise-image interpolation, which constrains the trajectory estimation space and yields a tighter surrogate objective for preference optimization. In addition, we introduce a dynamic regularization strategy that adapts the DPO regularization based on (i) the reward gap between winner and loser and (ii) training progress, improving stability and sample efficiency. Experiments on state-of-the-art RF T2I backbones show that PNAPO consistently improves preference metrics while substantially reducing training compute.

  • 5 authors
·
May 9 1

DifFace: Blind Face Restoration with Diffused Error Contraction

While deep learning-based methods for blind face restoration have achieved unprecedented success, they still suffer from two major limitations. First, most of them deteriorate when facing complex degradations out of their training data. Second, these methods require multiple constraints, e.g., fidelity, perceptual, and adversarial losses, which require laborious hyper-parameter tuning to stabilize and balance their influences. In this work, we propose a novel method named DifFace that is capable of coping with unseen and complex degradations more gracefully without complicated loss designs. The key of our method is to establish a posterior distribution from the observed low-quality (LQ) image to its high-quality (HQ) counterpart. In particular, we design a transition distribution from the LQ image to the intermediate state of a pre-trained diffusion model and then gradually transmit from this intermediate state to the HQ target by recursively applying a pre-trained diffusion model. The transition distribution only relies on a restoration backbone that is trained with L_2 loss on some synthetic data, which favorably avoids the cumbersome training process in existing methods. Moreover, the transition distribution can contract the error of the restoration backbone and thus makes our method more robust to unknown degradations. Comprehensive experiments show that DifFace is superior to current state-of-the-art methods, especially in cases with severe degradations. Our code and model are available at https://github.com/zsyOAOA/DifFace.

  • 2 authors
·
Dec 13, 2022

Downscaled Representation Matters: Improving Image Rescaling with Collaborative Downscaled Images

Deep networks have achieved great success in image rescaling (IR) task that seeks to learn the optimal downscaled representations, i.e., low-resolution (LR) images, to reconstruct the original high-resolution (HR) images. Compared with super-resolution methods that consider a fixed downscaling scheme, e.g., bicubic, IR often achieves significantly better reconstruction performance thanks to the learned downscaled representations. This highlights the importance of a good downscaled representation in image reconstruction tasks. Existing IR methods mainly learn the downscaled representation by jointly optimizing the downscaling and upscaling models. Unlike them, we seek to improve the downscaled representation through a different and more direct way: optimizing the downscaled image itself instead of the down-/upscaling models. Specifically, we propose a collaborative downscaling scheme that directly generates the collaborative LR examples by descending the gradient w.r.t. the reconstruction loss on them to benefit the IR process. Furthermore, since LR images are downscaled from the corresponding HR images, one can also improve the downscaled representation if we have a better representation in the HR domain. Inspired by this, we propose a Hierarchical Collaborative Downscaling (HCD) method that performs gradient descent in both HR and LR domains to improve the downscaled representations. Extensive experiments show that our HCD significantly improves the reconstruction performance both quantitatively and qualitatively. Moreover, we also highlight the flexibility of our HCD since it can generalize well across diverse IR models.

  • 5 authors
·
Nov 19, 2022

4Diffusion: Multi-view Video Diffusion Model for 4D Generation

Current 4D generation methods have achieved noteworthy efficacy with the aid of advanced diffusion generative models. However, these methods lack multi-view spatial-temporal modeling and encounter challenges in integrating diverse prior knowledge from multiple diffusion models, resulting in inconsistent temporal appearance and flickers. In this paper, we propose a novel 4D generation pipeline, namely 4Diffusion aimed at generating spatial-temporally consistent 4D content from a monocular video. We first design a unified diffusion model tailored for multi-view video generation by incorporating a learnable motion module into a frozen 3D-aware diffusion model to capture multi-view spatial-temporal correlations. After training on a curated dataset, our diffusion model acquires reasonable temporal consistency and inherently preserves the generalizability and spatial consistency of the 3D-aware diffusion model. Subsequently, we propose 4D-aware Score Distillation Sampling loss, which is based on our multi-view video diffusion model, to optimize 4D representation parameterized by dynamic NeRF. This aims to eliminate discrepancies arising from multiple diffusion models, allowing for generating spatial-temporally consistent 4D content. Moreover, we devise an anchor loss to enhance the appearance details and facilitate the learning of dynamic NeRF. Extensive qualitative and quantitative experiments demonstrate that our method achieves superior performance compared to previous methods.

  • 6 authors
·
May 31, 2024 1

RecTok: Reconstruction Distillation along Rectified Flow

Visual tokenizers play a crucial role in diffusion models. The dimensionality of latent space governs both reconstruction fidelity and the semantic expressiveness of the latent feature. However, a fundamental trade-off is inherent between dimensionality and generation quality, constraining existing methods to low-dimensional latent spaces. Although recent works have leveraged vision foundation models to enrich the semantics of visual tokenizers and accelerate convergence, high-dimensional tokenizers still underperform their low-dimensional counterparts. In this work, we propose RecTok, which overcomes the limitations of high-dimensional visual tokenizers through two key innovations: flow semantic distillation and reconstruction--alignment distillation. Our key insight is to make the forward flow in flow matching semantically rich, which serves as the training space of diffusion transformers, rather than focusing on the latent space as in previous works. Specifically, our method distills the semantic information in VFMs into the forward flow trajectories in flow matching. And we further enhance the semantics by introducing a masked feature reconstruction loss. Our RecTok achieves superior image reconstruction, generation quality, and discriminative performance. It achieves state-of-the-art results on the gFID-50K under both with and without classifier-free guidance settings, while maintaining a semantically rich latent space structure. Furthermore, as the latent dimensionality increases, we observe consistent improvements. Code and model are available at https://shi-qingyu.github.io/rectok.github.io.

  • 8 authors
·
Dec 15, 2025 2

PDMD: Projected Distribution Matching Distillation for Video Diffusion Models

Modern video diffusion models require tens of denoising evaluations over long spatiotemporal token sequences. Distribution Matching Distillation (DMD) reduces the number of function evaluations (NFE) to just a few. However, DMD samples can degrade during training, exhibiting progressive oversaturation and artifacts. We trace this instability to critic errors, which enter successive student updates and accumulate over time. We introduce Projected Distribution Matching Distillation (PDMD) to filter critic errors. PDMD projects out the component of the DMD update parallel to the student-critic endpoint residual. At a fixed noisy query, we prove that this residual is an unbiased estimate of the critic's endpoint error. Under high-dimensional assumptions, this projection removes a constant fraction of critic error while discarding only a vanishing fraction of ideal DMD signal. Empirically, the projection stabilizes training and improves sample quality where DMD degrades and develops unnatural textures. PDMD requires only a one-line code change to DMD, with no extra loss, network, data, model pass, or multi-stage training. With Wan2.1, PDMD achieves a VBench total score of 83.73 at 4 NFE, surpassing matched DMD by 1.03 points. On MiniMax-H3 joint video-audio generation, PDMD achieves a VideoGen-Eval visual total score of 83.17, 0.41 points above the strongest distilled baseline. PDMD also achieves the best performance on all six audio metrics among the compared 4-NFE models. Qualitative comparisons and user studies favor PDMD over the distilled baselines in visual quality, motion, and audio quality. Code and models are available at https://pdmd2026.github.io/.

  • 12 authors
·
Sep 27

Depth as Prior Knowledge for Object Detection

Detecting small and distant objects remains challenging for object detectors due to scale variation, low resolution, and background clutter. Safety-critical applications require reliable detection of these objects for safe planning. Depth information can improve detection, but existing approaches require complex, model-specific architectural modifications. We provide a theoretical analysis followed by an empirical investigation of the depth-detection relationship. Together, they explain how depth causes systematic performance degradation and why depth-informed supervision mitigates it. We introduce DepthPrior, a framework that uses depth as prior knowledge rather than as a fused feature, providing comparable benefits without modifying detector architectures. DepthPrior consists of Depth-Based Loss Weighting (DLW) and Depth-Based Loss Stratification (DLS) during training, and Depth-Aware Confidence Thresholding (DCT) during inference. The only overhead is the initial cost of depth estimation. Experiments across four benchmarks (KITTI, MS COCO, VisDrone, SUN RGB-D) and two detectors (YOLOv11, EfficientDet) demonstrate the effectiveness of DepthPrior, achieving up to +9% mAP_S and +7% mAR_S for small objects, with inference recovery rates as high as 95:1 (true vs. false detections). DepthPrior offers these benefits without additional sensors, architectural changes, or performance costs. Code is available at https://github.com/mos-ks/DepthPrior.

  • 2 authors
·
Feb 5

Vox-E: Text-guided Voxel Editing of 3D Objects

Large scale text-guided diffusion models have garnered significant attention due to their ability to synthesize diverse images that convey complex visual concepts. This generative power has more recently been leveraged to perform text-to-3D synthesis. In this work, we present a technique that harnesses the power of latent diffusion models for editing existing 3D objects. Our method takes oriented 2D images of a 3D object as input and learns a grid-based volumetric representation of it. To guide the volumetric representation to conform to a target text prompt, we follow unconditional text-to-3D methods and optimize a Score Distillation Sampling (SDS) loss. However, we observe that combining this diffusion-guided loss with an image-based regularization loss that encourages the representation not to deviate too strongly from the input object is challenging, as it requires achieving two conflicting goals while viewing only structure-and-appearance coupled 2D projections. Thus, we introduce a novel volumetric regularization loss that operates directly in 3D space, utilizing the explicit nature of our 3D representation to enforce correlation between the global structure of the original and edited object. Furthermore, we present a technique that optimizes cross-attention volumetric grids to refine the spatial extent of the edits. Extensive experiments and comparisons demonstrate the effectiveness of our approach in creating a myriad of edits which cannot be achieved by prior works.

  • 4 authors
·
Mar 21, 2023

Understanding the Impact of Adversarial Robustness on Accuracy Disparity

While it has long been empirically observed that adversarial robustness may be at odds with standard accuracy and may have further disparate impacts on different classes, it remains an open question to what extent such observations hold and how the class imbalance plays a role within. In this paper, we attempt to understand this question of accuracy disparity by taking a closer look at linear classifiers under a Gaussian mixture model. We decompose the impact of adversarial robustness into two parts: an inherent effect that will degrade the standard accuracy on all classes due to the robustness constraint, and the other caused by the class imbalance ratio, which will increase the accuracy disparity compared to standard training. Furthermore, we also show that such effects extend beyond the Gaussian mixture model, by generalizing our data model to the general family of stable distributions. More specifically, we demonstrate that while the constraint of adversarial robustness consistently degrades the standard accuracy in the balanced class setting, the class imbalance ratio plays a fundamentally different role in accuracy disparity compared to the Gaussian case, due to the heavy tail of the stable distribution. We additionally perform experiments on both synthetic and real-world datasets to corroborate our theoretical findings. Our empirical results also suggest that the implications may extend to nonlinear models over real-world datasets. Our code is publicly available on GitHub at https://github.com/Accuracy-Disparity/AT-on-AD.

  • 4 authors
·
Nov 28, 2022

Restoring Images in Adverse Weather Conditions via Histogram Transformer

Transformer-based image restoration methods in adverse weather have achieved significant progress. Most of them use self-attention along the channel dimension or within spatially fixed-range blocks to reduce computational load. However, such a compromise results in limitations in capturing long-range spatial features. Inspired by the observation that the weather-induced degradation factors mainly cause similar occlusion and brightness, in this work, we propose an efficient Histogram Transformer (Histoformer) for restoring images affected by adverse weather. It is powered by a mechanism dubbed histogram self-attention, which sorts and segments spatial features into intensity-based bins. Self-attention is then applied across bins or within each bin to selectively focus on spatial features of dynamic range and process similar degraded pixels of the long range together. To boost histogram self-attention, we present a dynamic-range convolution enabling conventional convolution to conduct operation over similar pixels rather than neighbor pixels. We also observe that the common pixel-wise losses neglect linear association and correlation between output and ground-truth. Thus, we propose to leverage the Pearson correlation coefficient as a loss function to enforce the recovered pixels following the identical order as ground-truth. Extensive experiments demonstrate the efficacy and superiority of our proposed method. We have released the codes in Github.

  • 5 authors
·
Jul 14, 2024

GenStereo: Towards Open-World Generation of Stereo Images and Unsupervised Matching

Stereo images are fundamental to numerous applications, including extended reality (XR) devices, autonomous driving, and robotics. Unfortunately, acquiring high-quality stereo images remains challenging due to the precise calibration requirements of dual-camera setups and the complexity of obtaining accurate, dense disparity maps. Existing stereo image generation methods typically focus on either visual quality for viewing or geometric accuracy for matching, but not both. We introduce GenStereo, a diffusion-based approach, to bridge this gap. The method includes two primary innovations (1) conditioning the diffusion process on a disparity-aware coordinate embedding and a warped input image, allowing for more precise stereo alignment than previous methods, and (2) an adaptive fusion mechanism that intelligently combines the diffusion-generated image with a warped image, improving both realism and disparity consistency. Through extensive training on 11 diverse stereo datasets, GenStereo demonstrates strong generalization ability. GenStereo achieves state-of-the-art performance in both stereo image generation and unsupervised stereo matching tasks. Our framework eliminates the need for complex hardware setups while enabling high-quality stereo image generation, making it valuable for both real-world applications and unsupervised learning scenarios. Project page is available at https://qjizhi.github.io/genstereo

DEPTHOR: Depth Enhancement from a Practical Light-Weight dToF Sensor and RGB Image

Depth enhancement, which uses RGB images as guidance to convert raw signals from dToF into high-precision, dense depth maps, is a critical task in computer vision. Although existing super-resolution-based methods show promising results on public datasets, they often rely on idealized assumptions like accurate region correspondences and reliable dToF inputs, overlooking calibration errors that cause misalignment and anomaly signals inherent to dToF imaging, limiting real-world applicability. To address these challenges, we propose a novel completion-based method, named DEPTHOR, featuring advances in both the training strategy and model architecture. First, we propose a method to simulate real-world dToF data from the accurate ground truth in synthetic datasets to enable noise-robust training. Second, we design a novel network that incorporates monocular depth estimation (MDE), leveraging global depth relationships and contextual information to improve prediction in challenging regions. On the ZJU-L5 dataset, our training strategy significantly enhances depth completion models, achieving results comparable to depth super-resolution methods, while our model achieves state-of-the-art results, improving Rel and RMSE by 27% and 18%, respectively. On a more challenging set of dToF samples we collected, our method outperforms SOTA methods on preliminary stereo-based GT, improving Rel and RMSE by 23% and 22%, respectively. Our Code is available at https://github.com/ShadowBbBb/Depthor

  • 7 authors
·
Apr 2, 2025

Generalized Focal Loss: Learning Qualified and Distributed Bounding Boxes for Dense Object Detection

One-stage detector basically formulates object detection as dense classification and localization. The classification is usually optimized by Focal Loss and the box location is commonly learned under Dirac delta distribution. A recent trend for one-stage detectors is to introduce an individual prediction branch to estimate the quality of localization, where the predicted quality facilitates the classification to improve detection performance. This paper delves into the representations of the above three fundamental elements: quality estimation, classification and localization. Two problems are discovered in existing practices, including (1) the inconsistent usage of the quality estimation and classification between training and inference and (2) the inflexible Dirac delta distribution for localization when there is ambiguity and uncertainty in complex scenes. To address the problems, we design new representations for these elements. Specifically, we merge the quality estimation into the class prediction vector to form a joint representation of localization quality and classification, and use a vector to represent arbitrary distribution of box locations. The improved representations eliminate the inconsistency risk and accurately depict the flexible distribution in real data, but contain continuous labels, which is beyond the scope of Focal Loss. We then propose Generalized Focal Loss (GFL) that generalizes Focal Loss from its discrete form to the continuous version for successful optimization. On COCO test-dev, GFL achieves 45.0\% AP using ResNet-101 backbone, surpassing state-of-the-art SAPD (43.5\%) and ATSS (43.6\%) with higher or comparable inference speed, under the same backbone and training settings. Notably, our best model can achieve a single-model single-scale AP of 48.2\%, at 10 FPS on a single 2080Ti GPU. Code and models are available at https://github.com/implus/GFocal.

  • 8 authors
·
Jun 7, 2020

Disentanglement and Assessment of Shortcuts in Ophthalmological Retinal Imaging Exams

Diabetic retinopathy (DR) is a leading cause of vision loss in working-age adults. While screening reduces the risk of blindness, traditional imaging is often costly and inaccessible. Artificial intelligence (AI) algorithms present a scalable diagnostic solution, but concerns regarding fairness and generalization persist. This work evaluates the fairness and performance of image-trained models in DR prediction, as well as the impact of disentanglement as a bias mitigation technique, using the diverse mBRSET fundus dataset. Three models, ConvNeXt V2, DINOv2, and Swin V2, were trained on macula images to predict DR and sensitive attributes (SAs) (e.g., age and gender/sex). Fairness was assessed between subgroups of SAs, and disentanglement was applied to reduce bias. All models achieved high DR prediction performance in diagnosing (up to 94% AUROC) and could reasonably predict age and gender/sex (91% and 77% AUROC, respectively). Fairness assessment suggests disparities, such as a 10% AUROC gap between age groups in DINOv2. Disentangling SAs from DR prediction had varying results, depending on the model selected. Disentanglement improved DINOv2 performance (2% AUROC gain), but led to performance drops in ConvNeXt V2 and Swin V2 (7% and 3%, respectively). These findings highlight the complexity of disentangling fine-grained features in fundus imaging and emphasize the importance of fairness in medical imaging AI to ensure equitable and reliable healthcare solutions.

  • 5 authors
·
Jul 13, 2025

CompDiff: Hierarchical Compositional Diffusion for Fair and Zero-Shot Intersectional Medical Image Generation

Generative models are increasingly used to augment medical imaging datasets for fairer AI, yet a key assumption often goes unexamined: that generators produce equally high-quality images across demographic groups. Models trained on imbalanced data inherit these imbalances, degrading synthesis for rare subgroups and struggling with intersections absent from training: the imbalanced generator problem. Remedies such as loss reweighting operate at the optimization level and provide limited benefit when training signal is scarce or absent. We propose CompDiff, a hierarchical compositional diffusion framework that addresses this at the representation level. A dedicated Hierarchical Conditioner Network (HCN) decomposes demographic conditioning into single-attribute, pairwise, and composed representations, producing a demographic token concatenated with CLIP embeddings as cross-attention context. This structured factorization encourages parameter sharing across subgroups and supports compositional generalization to rare or unseen intersections. On chest X-rays (MIMIC-CXR) and fundus images (FairGenMed), CompDiff compares favorably against standard fine-tuning and FairDiffusion across image quality (FID 64.3 vs. 75.1), subgroup equity (ES-FID), and zero-shot intersectional generalization (up to 21% FID improvement on held-out intersections). Downstream classifiers trained on CompDiff data show improved AUROC and reduced demographic bias, suggesting that the architectural design of demographic conditioning is an important and underexplored factor in fair medical image generation. Code: https://github.com/mahmoudibrahim98/CompDiff.

  • 5 authors
·
Jul 7 1

Diffusion-based Visual Anagram as Multi-task Learning

Visual anagrams are images that change appearance upon transformation, like flipping or rotation. With the advent of diffusion models, generating such optical illusions can be achieved by averaging noise across multiple views during the reverse denoising process. However, we observe two critical failure modes in this approach: (i) concept segregation, where concepts in different views are independently generated, which can not be considered a true anagram, and (ii) concept domination, where certain concepts overpower others. In this work, we cast the visual anagram generation problem in a multi-task learning setting, where different viewpoint prompts are analogous to different tasks,and derive denoising trajectories that align well across tasks simultaneously. At the core of our designed framework are two newly introduced techniques, where (i) an anti-segregation optimization strategy that promotes overlap in cross-attention maps between different concepts, and (ii) a noise vector balancing method that adaptively adjusts the influence of different tasks. Additionally, we observe that directly averaging noise predictions yields suboptimal performance because statistical properties may not be preserved, prompting us to derive a noise variance rectification method. Extensive qualitative and quantitative experiments demonstrate our method's superior ability to generate visual anagrams spanning diverse concepts.

  • 6 authors
·
Dec 3, 2024

Progressive Radiance Distillation for Inverse Rendering with Gaussian Splatting

We propose progressive radiance distillation, an inverse rendering method that combines physically-based rendering with Gaussian-based radiance field rendering using a distillation progress map. Taking multi-view images as input, our method starts from a pre-trained radiance field guidance, and distills physically-based light and material parameters from the radiance field using an image-fitting process. The distillation progress map is initialized to a small value, which favors radiance field rendering. During early iterations when fitted light and material parameters are far from convergence, the radiance field fallback ensures the sanity of image loss gradients and avoids local minima that attracts under-fit states. As fitted parameters converge, the physical model gradually takes over and the distillation progress increases correspondingly. In presence of light paths unmodeled by the physical model, the distillation progress never finishes on affected pixels and the learned radiance field stays in the final rendering. With this designed tolerance for physical model limitations, we prevent unmodeled color components from leaking into light and material parameters, alleviating relighting artifacts. Meanwhile, the remaining radiance field compensates for the limitations of the physical model, guaranteeing high-quality novel views synthesis. Experimental results demonstrate that our method significantly outperforms state-of-the-art techniques quality-wise in both novel view synthesis and relighting. The idea of progressive radiance distillation is not limited to Gaussian splatting. We show that it also has positive effects for prominently specular scenes when adapted to a mesh-based inverse rendering method.

  • 3 authors
·
Aug 14, 2024

Where Quality Breaks in Compressed Short-Text Generation: Staged Bottleneck Localization

Compressed short-text generators can fail in two different places: the codec may discard information before generation starts, or the latent generator may produce weak codes. Without separating these failure modes, researchers can spend compute improving the wrong component. We study this problem in a controlled 64-to-16 TinyStories case study built from a hierarchical VQ-VAE-2 codec and a masked discrete diffusion generator (MDLM). We use a staged validation protocol that separates codec reconstruction fidelity, latent generation quality, and auxiliary latent diagnostics under one shared external GPT-2 scorer, while reporting complementary semantic metrics for the geometry study. In the tested configuration, codec reconstruction alone raises median external perplexity from 15.17 to 27.36 (+80.4%) and p95 from 25.10 to 98.91 (+294.1%), showing that the dominant quality loss appears before latent generation begins. Under the same scorer, code-space MDLM remains materially stronger than token-space diffusion, reducing mean, median, and p95 by 32.9%, 30.9%, and 36.6%, respectively. Geometry-aware regularization improves local latent proxies but does not improve decoded-text metrics in the available runs. The contribution is methodological rather than algorithmic: the paper presents a reusable staged diagnosis for one concrete pipeline and shows that, in this setting, codec fidelity rather than latent denoising sets the practical quality ceiling.

GuideFlow3D: Optimization-Guided Rectified Flow For Appearance Transfer

Transferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications in industries like gaming, augmented reality, and digital content creation. However, state-of-the-art methods still fail when the geometry between the input and appearance objects is significantly different. A straightforward approach is to directly apply a 3D generative model, but we show that this ultimately fails to produce appealing results. Instead, we propose a principled approach inspired by universal guidance. Given a pretrained rectified flow model conditioned on image or text, our training-free method interacts with the sampling process by periodically adding guidance. This guidance can be modeled as a differentiable loss function, and we experiment with two different types of guidance including part-aware losses for appearance and self-similarity. Our experiments show that our approach successfully transfers texture and geometric details to the input 3D asset, outperforming baselines both qualitatively and quantitatively. We also show that traditional metrics are not suitable for evaluating the task due to their inability of focusing on local details and comparing dissimilar inputs, in absence of ground truth data. We thus evaluate appearance transfer quality with a GPT-based system objectively ranking outputs, ensuring robust and human-like assessment, as further confirmed by our user study. Beyond showcased scenarios, our method is general and could be extended to different types of diffusion models and guidance functions.

LAN-HDR: Luminance-based Alignment Network for High Dynamic Range Video Reconstruction

As demands for high-quality videos continue to rise, high-resolution and high-dynamic range (HDR) imaging techniques are drawing attention. To generate an HDR video from low dynamic range (LDR) images, one of the critical steps is the motion compensation between LDR frames, for which most existing works employed the optical flow algorithm. However, these methods suffer from flow estimation errors when saturation or complicated motions exist. In this paper, we propose an end-to-end HDR video composition framework, which aligns LDR frames in the feature space and then merges aligned features into an HDR frame, without relying on pixel-domain optical flow. Specifically, we propose a luminance-based alignment network for HDR (LAN-HDR) consisting of an alignment module and a hallucination module. The alignment module aligns a frame to the adjacent reference by evaluating luminance-based attention, excluding color information. The hallucination module generates sharp details, especially for washed-out areas due to saturation. The aligned and hallucinated features are then blended adaptively to complement each other. Finally, we merge the features to generate a final HDR frame. In training, we adopt a temporal loss, in addition to frame reconstruction losses, to enhance temporal consistency and thus reduce flickering. Extensive experiments demonstrate that our method performs better or comparable to state-of-the-art methods on several benchmarks.

  • 2 authors
·
Aug 21, 2023

Adaptive Multi-head Contrastive Learning

In contrastive learning, two views of an original image, generated by different augmentations, are considered a positive pair, and their similarity is required to be high. Similarly, two views of distinct images form a negative pair, with encouraged low similarity. Typically, a single similarity measure, provided by a lone projection head, evaluates positive and negative sample pairs. However, due to diverse augmentation strategies and varying intra-sample similarity, views from the same image may not always be similar. Additionally, owing to inter-sample similarity, views from different images may be more akin than those from the same image. Consequently, enforcing high similarity for positive pairs and low similarity for negative pairs may be unattainable, and in some cases, such enforcement could detrimentally impact performance. To address this challenge, we propose using multiple projection heads, each producing a distinct set of features. Our pre-training loss function emerges from a solution to the maximum likelihood estimation over head-wise posterior distributions of positive samples given observations. This loss incorporates the similarity measure over positive and negative pairs, each re-weighted by an individual adaptive temperature, regulated to prevent ill solutions. Our approach, Adaptive Multi-Head Contrastive Learning (AMCL), can be applied to and experimentally enhances several popular contrastive learning methods such as SimCLR, MoCo, and Barlow Twins. The improvement remains consistent across various backbones and linear probing epochs, and becomes more significant when employing multiple augmentation methods.

  • 4 authors
·
Oct 9, 2023

Learning a Room with the Occ-SDF Hybrid: Signed Distance Function Mingled with Occupancy Aids Scene Representation

Implicit neural rendering, which uses signed distance function (SDF) representation with geometric priors (such as depth or surface normal), has led to impressive progress in the surface reconstruction of large-scale scenes. However, applying this method to reconstruct a room-level scene from images may miss structures in low-intensity areas or small and thin objects. We conducted experiments on three datasets to identify limitations of the original color rendering loss and priors-embedded SDF scene representation. We found that the color rendering loss results in optimization bias against low-intensity areas, causing gradient vanishing and leaving these areas unoptimized. To address this issue, we propose a feature-based color rendering loss that utilizes non-zero feature values to bring back optimization signals. Additionally, the SDF representation can be influenced by objects along a ray path, disrupting the monotonic change of SDF values when a single object is present. To counteract this, we explore using the occupancy representation, which encodes each point separately and is unaffected by objects along a querying ray. Our experimental results demonstrate that the joint forces of the feature-based rendering loss and Occ-SDF hybrid representation scheme can provide high-quality reconstruction results, especially in challenging room-level scenarios. The code would be released.

  • 7 authors
·
Mar 16, 2023

Weak Cube R-CNN: Weakly Supervised 3D Detection using only 2D Bounding Boxes

Monocular 3D object detection is an essential task in computer vision, and it has several applications in robotics and virtual reality. However, 3D object detectors are typically trained in a fully supervised way, relying extensively on 3D labeled data, which is labor-intensive and costly to annotate. This work focuses on weakly-supervised 3D detection to reduce data needs using a monocular method that leverages a singlecamera system over expensive LiDAR sensors or multi-camera setups. We propose a general model Weak Cube R-CNN, which can predict objects in 3D at inference time, requiring only 2D box annotations for training by exploiting the relationship between 2D projections of 3D cubes. Our proposed method utilizes pre-trained frozen foundation 2D models to estimate depth and orientation information on a training set. We use these estimated values as pseudo-ground truths during training. We design loss functions that avoid 3D labels by incorporating information from the external models into the loss. In this way, we aim to implicitly transfer knowledge from these large foundation 2D models without having access to 3D bounding box annotations. Experimental results on the SUN RGB-D dataset show increased performance in accuracy compared to an annotation time equalized Cube R-CNN baseline. While not precise for centimetre-level measurements, this method provides a strong foundation for further research.

  • 3 authors
·
Apr 17, 2025

D3RoMa: Disparity Diffusion-based Depth Sensing for Material-Agnostic Robotic Manipulation

Depth sensing is an important problem for 3D vision-based robotics. Yet, a real-world active stereo or ToF depth camera often produces noisy and incomplete depth which bottlenecks robot performances. In this work, we propose D3RoMa, a learning-based depth estimation framework on stereo image pairs that predicts clean and accurate depth in diverse indoor scenes, even in the most challenging scenarios with translucent or specular surfaces where classical depth sensing completely fails. Key to our method is that we unify depth estimation and restoration into an image-to-image translation problem by predicting the disparity map with a denoising diffusion probabilistic model. At inference time, we further incorporated a left-right consistency constraint as classifier guidance to the diffusion process. Our framework combines recently advanced learning-based approaches and geometric constraints from traditional stereo vision. For model training, we create a large scene-level synthetic dataset with diverse transparent and specular objects to compensate for existing tabletop datasets. The trained model can be directly applied to real-world in-the-wild scenes and achieve state-of-the-art performance in multiple public depth estimation benchmarks. Further experiments in real environments show that accurate depth prediction significantly improves robotic manipulation in various scenarios.

  • 9 authors
·
Sep 22, 2024

DiffHDR: Re-Exposing LDR Videos with Video Diffusion Models

Most digital videos are stored in 8-bit low dynamic range (LDR) formats, where much of the original high dynamic range (HDR) scene radiance is lost due to saturation and quantization. This loss of highlight and shadow detail precludes mapping accurate luminance to HDR displays and limits meaningful re-exposure in post-production workflows. Although techniques have been proposed to convert LDR images to HDR through dynamic range expansion, they struggle to restore realistic detail in the over- and underexposed regions. To address this, we present DiffHDR, a framework that formulates LDR-to-HDR conversion as a generative radiance inpainting task within the latent space of a video diffusion model. By operating in Log-Gamma color space, DiffHDR leverages spatio-temporal generative priors from a pretrained video diffusion model to synthesize plausible HDR radiance in over- and underexposed regions while recovering the continuous scene radiance of the quantized pixels. Our framework further enables controllable LDR-to-HDR video conversion guided by text prompts or reference images. To address the scarcity of paired HDR video data, we develop a pipeline that synthesizes high-quality HDR video training data from static HDRI maps. Extensive experiments demonstrate that DiffHDR significantly outperforms state-of-the-art approaches in radiance fidelity and temporal stability, producing realistic HDR videos with considerable latitude for re-exposure.

  • 14 authors
·
Apr 9

Unsupervised Deep Learning-based Pansharpening with Jointly-Enhanced Spectral and Spatial Fidelity

In latest years, deep learning has gained a leading role in the pansharpening of multiresolution images. Given the lack of ground truth data, most deep learning-based methods carry out supervised training in a reduced-resolution domain. However, models trained on downsized images tend to perform poorly on high-resolution target images. For this reason, several research groups are now turning to unsupervised training in the full-resolution domain, through the definition of appropriate loss functions and training paradigms. In this context, we have recently proposed a full-resolution training framework which can be applied to many existing architectures. Here, we propose a new deep learning-based pansharpening model that fully exploits the potential of this approach and provides cutting-edge performance. Besides architectural improvements with respect to previous work, such as the use of residual attention modules, the proposed model features a novel loss function that jointly promotes the spectral and spatial quality of the pansharpened data. In addition, thanks to a new fine-tuning strategy, it improves inference-time adaptation to target images. Experiments on a large variety of test images, performed in challenging scenarios, demonstrate that the proposed method compares favorably with the state of the art both in terms of numerical results and visual output. Code is available online at https://github.com/matciotola/Lambda-PNN.

  • 3 authors
·
Jul 26, 2023

DocScanner: Robust Document Image Rectification with Progressive Learning

Compared with flatbed scanners, portable smartphones provide more convenience for physical document digitization. However, such digitized documents are often distorted due to uncontrolled physical deformations, camera positions, and illumination variations. To this end, we present DocScanner, a novel framework for document image rectification. Different from existing solutions, DocScanner addresses this issue by introducing a progressive learning mechanism. Specifically, DocScanner maintains a single estimate of the rectified image, which is progressively corrected with a recurrent architecture. The iterative refinements make DocScanner converge to a robust and superior rectification performance, while the lightweight recurrent architecture ensures the running efficiency. To further improve the rectification quality, based on the geometric priori between the distorted and the rectified images, a geometric regularization is introduced during training to further improve the performance. Extensive experiments are conducted on the Doc3D dataset and the DocUNet Benchmark dataset, and the quantitative and qualitative evaluation results verify the effectiveness of DocScanner, which outperforms previous methods on OCR accuracy, image similarity, and our proposed distortion metric by a considerable margin. Furthermore, our DocScanner shows superior efficiency in runtime latency and model size.

  • 5 authors
·
Oct 28, 2021

Panorama Generation From NFoV Image Done Right

Generating 360-degree panoramas from narrow field of view (NFoV) image is a promising computer vision task for Virtual Reality (VR) applications. Existing methods mostly assess the generated panoramas with InceptionNet or CLIP based metrics, which tend to perceive the image quality and is not suitable for evaluating the distortion. In this work, we first propose a distortion-specific CLIP, named Distort-CLIP to accurately evaluate the panorama distortion and discover the ``visual cheating'' phenomenon in previous works (\ie, tending to improve the visual results by sacrificing distortion accuracy). This phenomenon arises because prior methods employ a single network to learn the distinct panorama distortion and content completion at once, which leads the model to prioritize optimizing the latter. To address the phenomenon, we propose PanoDecouple, a decoupled diffusion model framework, which decouples the panorama generation into distortion guidance and content completion, aiming to generate panoramas with both accurate distortion and visual appeal. Specifically, we design a DistortNet for distortion guidance by imposing panorama-specific distortion prior and a modified condition registration mechanism; and a ContentNet for content completion by imposing perspective image information. Additionally, a distortion correction loss function with Distort-CLIP is introduced to constrain the distortion explicitly. The extensive experiments validate that PanoDecouple surpasses existing methods both in distortion and visual metrics.

  • 7 authors
·
Mar 24, 2025

Unleashing the Power of One-Step Diffusion based Image Super-Resolution via a Large-Scale Diffusion Discriminator

Diffusion models have demonstrated excellent performance for real-world image super-resolution (Real-ISR), albeit at high computational costs. Most existing methods are trying to derive one-step diffusion models from multi-step counterparts through knowledge distillation (KD) or variational score distillation (VSD). However, these methods are limited by the capabilities of the teacher model, especially if the teacher model itself is not sufficiently strong. To tackle these issues, we propose a new One-Step Diffusion model with a larger-scale Diffusion Discriminator for SR, called D^3SR. Our discriminator is able to distill noisy features from any time step of diffusion models in the latent space. In this way, our diffusion discriminator breaks through the potential limitations imposed by the presence of a teacher model. Additionally, we improve the perceptual loss with edge-aware DISTS (EA-DISTS) to enhance the model's ability to generate fine details. Our experiments demonstrate that, compared with previous diffusion-based methods requiring dozens or even hundreds of steps, our D^3SR attains comparable or even superior results in both quantitative metrics and qualitative evaluations. Moreover, compared with other methods, D^3SR achieves at least 3times faster inference speed and reduces parameters by at least 30\%. We will release code and models at https://github.com/JianzeLi-114/D3SR.

  • 8 authors
·
Oct 5, 2024

Multi-Granularity Distillation Scheme Towards Lightweight Semi-Supervised Semantic Segmentation

Albeit with varying degrees of progress in the field of Semi-Supervised Semantic Segmentation, most of its recent successes are involved in unwieldy models and the lightweight solution is still not yet explored. We find that existing knowledge distillation techniques pay more attention to pixel-level concepts from labeled data, which fails to take more informative cues within unlabeled data into account. Consequently, we offer the first attempt to provide lightweight SSSS models via a novel multi-granularity distillation (MGD) scheme, where multi-granularity is captured from three aspects: i) complementary teacher structure; ii) labeled-unlabeled data cooperative distillation; iii) hierarchical and multi-levels loss setting. Specifically, MGD is formulated as a labeled-unlabeled data cooperative distillation scheme, which helps to take full advantage of diverse data characteristics that are essential in the semi-supervised setting. Image-level semantic-sensitive loss, region-level content-aware loss, and pixel-level consistency loss are set up to enrich hierarchical distillation abstraction via structurally complementary teachers. Experimental results on PASCAL VOC2012 and Cityscapes reveal that MGD can outperform the competitive approaches by a large margin under diverse partition protocols. For example, the performance of ResNet-18 and MobileNet-v2 backbone is boosted by 11.5% and 4.6% respectively under 1/16 partition protocol on Cityscapes. Although the FLOPs of the model backbone is compressed by 3.4-5.3x (ResNet-18) and 38.7-59.6x (MobileNetv2), the model manages to achieve satisfactory segmentation results.

  • 6 authors
·
Aug 22, 2022

ED-NeRF: Efficient Text-Guided Editing of 3D Scene using Latent Space NeRF

Recently, there has been a significant advancement in text-to-image diffusion models, leading to groundbreaking performance in 2D image generation. These advancements have been extended to 3D models, enabling the generation of novel 3D objects from textual descriptions. This has evolved into NeRF editing methods, which allow the manipulation of existing 3D objects through textual conditioning. However, existing NeRF editing techniques have faced limitations in their performance due to slow training speeds and the use of loss functions that do not adequately consider editing. To address this, here we present a novel 3D NeRF editing approach dubbed ED-NeRF by successfully embedding real-world scenes into the latent space of the latent diffusion model (LDM) through a unique refinement layer. This approach enables us to obtain a NeRF backbone that is not only faster but also more amenable to editing compared to traditional image space NeRF editing. Furthermore, we propose an improved loss function tailored for editing by migrating the delta denoising score (DDS) distillation loss, originally used in 2D image editing to the three-dimensional domain. This novel loss function surpasses the well-known score distillation sampling (SDS) loss in terms of suitability for editing purposes. Our experimental results demonstrate that ED-NeRF achieves faster editing speed while producing improved output quality compared to state-of-the-art 3D editing models.

  • 3 authors
·
Oct 4, 2023

Learning an Image Editing Model without Image Editing Pairs

Recent image editing models have achieved impressive results while following natural language editing instructions, but they rely on supervised fine-tuning with large datasets of input-target pairs. This is a critical bottleneck, as such naturally occurring pairs are hard to curate at scale. Current workarounds use synthetic training pairs that leverage the zero-shot capabilities of existing models. However, this can propagate and magnify the artifacts of the pretrained model into the final trained model. In this work, we present a new training paradigm that eliminates the need for paired data entirely. Our approach directly optimizes a few-step diffusion model by unrolling it during training and leveraging feedback from vision-language models (VLMs). For each input and editing instruction, the VLM evaluates if an edit follows the instruction and preserves unchanged content, providing direct gradients for end-to-end optimization. To ensure visual fidelity, we incorporate distribution matching loss (DMD), which constrains generated images to remain within the image manifold learned by pretrained models. We evaluate our method on standard benchmarks and include an extensive ablation study. Without any paired data, our method performs on par with various image editing diffusion models trained on extensive supervised paired data, under the few-step setting. Given the same VLM as the reward model, we also outperform RL-based techniques like Flow-GRPO.

adobe Adobe
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Oct 16, 2025 2

HF-Diff: High-Frequency Perceptual Loss and Distribution Matching for One-Step Diffusion-Based Image Super-Resolution

Although recent diffusion-based single-step super-resolution methods achieve better performance as compared to SinSR, they are computationally complex. To improve the performance of SinSR, we investigate preserving the high-frequency detail features during super-resolution (SR) because the downgraded images lack detailed information. For this purpose, we introduce a high-frequency perceptual loss by utilizing an invertible neural network (INN) pretrained on the ImageNet dataset. Different feature maps of pretrained INN produce different high-frequency aspects of an image. During the training phase, we impose to preserve the high-frequency features of super-resolved and ground truth (GT) images that improve the SR image quality during inference. Furthermore, we also utilize the Jenson-Shannon divergence between GT and SR images in the pretrained DINO-v2 embedding space to match their distribution. By introducing the high- frequency preserving loss and distribution matching constraint in the single-step diffusion-based SR (HF-Diff), we achieve a state-of-the-art CLIPIQA score in the benchmark RealSR, RealSet65, DIV2K-Val, and ImageNet datasets. Furthermore, the experimental results in several datasets demonstrate that our high-frequency perceptual loss yields better SR image quality than LPIPS and VGG-based perceptual losses. Our code will be released at https://github.com/shoaib-sami/HF-Diff.

  • 4 authors
·
Nov 20, 2024

Decompositional Neural Scene Reconstruction with Generative Diffusion Prior

Decompositional reconstruction of 3D scenes, with complete shapes and detailed texture of all objects within, is intriguing for downstream applications but remains challenging, particularly with sparse views as input. Recent approaches incorporate semantic or geometric regularization to address this issue, but they suffer significant degradation in underconstrained areas and fail to recover occluded regions. We argue that the key to solving this problem lies in supplementing missing information for these areas. To this end, we propose DP-Recon, which employs diffusion priors in the form of Score Distillation Sampling (SDS) to optimize the neural representation of each individual object under novel views. This provides additional information for the underconstrained areas, but directly incorporating diffusion prior raises potential conflicts between the reconstruction and generative guidance. Therefore, we further introduce a visibility-guided approach to dynamically adjust the per-pixel SDS loss weights. Together these components enhance both geometry and appearance recovery while remaining faithful to input images. Extensive experiments across Replica and ScanNet++ demonstrate that our method significantly outperforms SOTA methods. Notably, it achieves better object reconstruction under 10 views than the baselines under 100 views. Our method enables seamless text-based editing for geometry and appearance through SDS optimization and produces decomposed object meshes with detailed UV maps that support photorealistic Visual effects (VFX) editing. The project page is available at https://dp-recon.github.io/.

  • 7 authors
·
Mar 18, 2025 2

SimplexUQ: An Evaluation Framework and Benchmark for Conformal Uncertainty on Simplex-Valued Predictions

Conformal prediction guarantees marginal coverage, but a single calibration threshold can still spread that coverage unevenly, over-covering easy regions and under-covering hard ones. SimplexUQ is, to our knowledge, the first benchmark and reproducible protocol for measuring this allocation problem on simplex-valued predictions; it compares existing conformal wrappers rather than proposing a new one. Its task suite, SimplexTasks-12, combines six controlled synthetic regimes with six frozen-predictor real tasks spanning class probabilities, topic mixtures, spectral abundances, cell-type fractions, age distributions, and emotion mixtures. Each comparison fixes the predictor, score, and response-free stratification map, varies only the wrapper, and reports marginal coverage, worst-stratum coverage, max disparity, and within-task radius and compute. Global calibration can look valid while failing badly: on CIFAR-10 it attains 0.900 marginal coverage but only 0.542 in the worst entropy stratum, and Mondrian calibration raises that stratum to 0.886 while reducing max disparity from 0.358 to 0.022. No wrapper dominates, however. Under smooth synthetic heterogeneity, several repairs are competitive; fixed-map analyses show that rankings depend on the evaluation groups and protocol; and in a 12-task comparison, Mondrian has lower disparity on its single target partition for all 12 tasks, whereas BatchMVP has lower disparity over overlapping groups on five. These are empirical comparisons, not new coverage guarantees. A controlled predictor-bias sweep shows that removing predictor bias only partly reduces global-threshold disparity. We release task cards, result provenance, permitted derived arrays, and rebuild instructions, and treat wrapper selection as a diagnostic comparison rather than a universal ranking.

  • 3 authors
·
Sep 29

UniDepthV2: Universal Monocular Metric Depth Estimation Made Simpler

Accurate monocular metric depth estimation (MMDE) is crucial to solving downstream tasks in 3D perception and modeling. However, the remarkable accuracy of recent MMDE methods is confined to their training domains. These methods fail to generalize to unseen domains even in the presence of moderate domain gaps, which hinders their practical applicability. We propose a new model, UniDepthV2, capable of reconstructing metric 3D scenes from solely single images across domains. Departing from the existing MMDE paradigm, UniDepthV2 directly predicts metric 3D points from the input image at inference time without any additional information, striving for a universal and flexible MMDE solution. In particular, UniDepthV2 implements a self-promptable camera module predicting a dense camera representation to condition depth features. Our model exploits a pseudo-spherical output representation, which disentangles the camera and depth representations. In addition, we propose a geometric invariance loss that promotes the invariance of camera-prompted depth features. UniDepthV2 improves its predecessor UniDepth model via a new edge-guided loss which enhances the localization and sharpness of edges in the metric depth outputs, a revisited, simplified and more efficient architectural design, and an additional uncertainty-level output which enables downstream tasks requiring confidence. Thorough evaluations on ten depth datasets in a zero-shot regime consistently demonstrate the superior performance and generalization of UniDepthV2. Code and models are available at https://github.com/lpiccinelli-eth/UniDepth

  • 7 authors
·
Feb 27, 2025

DiffRate : Differentiable Compression Rate for Efficient Vision Transformers

Token compression aims to speed up large-scale vision transformers (e.g. ViTs) by pruning (dropping) or merging tokens. It is an important but challenging task. Although recent advanced approaches achieved great success, they need to carefully handcraft a compression rate (i.e. number of tokens to remove), which is tedious and leads to sub-optimal performance. To tackle this problem, we propose Differentiable Compression Rate (DiffRate), a novel token compression method that has several appealing properties prior arts do not have. First, DiffRate enables propagating the loss function's gradient onto the compression ratio, which is considered as a non-differentiable hyperparameter in previous work. In this case, different layers can automatically learn different compression rates layer-wisely without extra overhead. Second, token pruning and merging can be naturally performed simultaneously in DiffRate, while they were isolated in previous works. Third, extensive experiments demonstrate that DiffRate achieves state-of-the-art performance. For example, by applying the learned layer-wise compression rates to an off-the-shelf ViT-H (MAE) model, we achieve a 40% FLOPs reduction and a 1.5x throughput improvement, with a minor accuracy drop of 0.16% on ImageNet without fine-tuning, even outperforming previous methods with fine-tuning. Codes and models are available at https://github.com/OpenGVLab/DiffRate.

  • 9 authors
·
May 29, 2023

Camera Calibration through Geometric Constraints from Rotation and Projection Matrices

The process of camera calibration involves estimating the intrinsic and extrinsic parameters, which are essential for accurately performing tasks such as 3D reconstruction, object tracking and augmented reality. In this work, we propose a novel constraints-based loss for measuring the intrinsic (focal length: (f_x, f_y) and principal point: (p_x, p_y)) and extrinsic (baseline: (b), disparity: (d), translation: (t_x, t_y, t_z), and rotation specifically pitch: (theta_p)) camera parameters. Our novel constraints are based on geometric properties inherent in the camera model, including the anatomy of the projection matrix (vanishing points, image of world origin, axis planes) and the orthonormality of the rotation matrix. Thus we proposed a novel Unsupervised Geometric Constraint Loss (UGCL) via a multitask learning framework. Our methodology is a hybrid approach that employs the learning power of a neural network to estimate the desired parameters along with the underlying mathematical properties inherent in the camera projection matrix. This distinctive approach not only enhances the interpretability of the model but also facilitates a more informed learning process. Additionally, we introduce a new CVGL Camera Calibration dataset, featuring over 900 configurations of camera parameters, incorporating 63,600 image pairs that closely mirror real-world conditions. By training and testing on both synthetic and real-world datasets, our proposed approach demonstrates improvements across all parameters when compared to the state-of-the-art (SOTA) benchmarks. The code and the updated dataset can be found here: https://github.com/CVLABLUMS/CVGL-Camera-Calibration

  • 3 authors
·
Feb 13, 2024